A = Intersect(zAxis, yAxis)
B = Point(xAxis)
C = (4, 6, 0)
E = (0, 0, 3)
D = (0, 6, 0)
poly1, a, b, c, d = Polygon(A, B, C, D)
e, F, G, H, faceABIE, faceBCJI, faceCDKJ, faceADKE, faceEIJK, arêteAE, arêteBI, arêteCJ, arêteDK, arêteEI, arêteIJ, arêteJK, arêteEK = Prism(poly1, E)
I = Point(a)
J = Point(yAxis)
K = Point(zAxis)
L = Midpoint(E, H)
M = Point(xAxis)
N = Point(xAxis)
O = Point(yAxis)
P = Midpoint(F, G)
Q = Point(yAxis)
R = Midpoint(G, H)
S = Point(yAxis)
T = Point(yAxis)
U = Point(arêteAE)