x =

x

y

y

1

Curseur pour faire varier x

Curseur pour faire varier y

Faire afficher les angles

A = Intersect(xAxis, yAxis)
a = 3.5 (slider from 1 to 20, step 0.5)
B: (a, 0)
b = Segment(A, B)
c = 2.5 (slider from 1 to 20, step 0.5)
C: (a + c, 0)
d = Segment(B, C)
D: (a + c, 1)
e = Segment(B, D)
f = Segment(D, C)
g = OrthogonalLine(B, e)
E = Intersect(g, yAxis)
h = Segment(E, A)
α = Angle(C, B, D)
β = Angle(A, E, B)
i = false
F: B + (1.3 * Vector[B, E])
G: B - (0.3 * Vector[B, E])
j = Segment(F, G)
texte4: "AE = " + (Distance[A, E]) + ""
texte3: "x = " + a + ""
texte5: "y = " + c + ""
H = Midpoint(A, B)
I = Midpoint(B, C)